Graphic multi-platform library (IOS, WindowsPhone, Android)

I am working on a multi-platform application for windowsphone, iphone and android. I do this using visualstudio (phone sdk) with monoplugin (monotouch and mono for android for two other platforms). C #, in which you write the code, is compiled into native code for the third platform.

my Question (S):

  • I am looking for a .net graphics library (silverlight). Because if I get a library running on Windowsphone, it should work on two other platforms (using mono). So, does anyone know (or recommend) a graph library?

  • Has anyone here done something similar, and if so? which library you used.

+5
source share
2 answers

You probably won't find such a library - unless you resort to using an HTML view with a Javascript drawing library on all platforms. I would like to expose the relevant data from your view model and use some code in your specific view on the platform to adapt your graphic library of choice for each of the processing platforms open by your view model.

+2
source

There is one library I found that at least implements the basic drawing functions in three monochrome sdk.

Here you can find:

https://github.com/praeclarum/CrossGraphics

+1
source

All Articles