This is easiest if the images you want to encrypt are downloaded from files and written back to files. Then you can do:
async void EncryptFile(IStorageFile fileToEncrypt, IStorageFile encryptedFile) { IBuffer buffer = await FileIO.ReadBufferAsync(fileToEncrypt); DataProtectionProvider dataProtectionProvider = new DataProtectionProvider(ENCRYPTION_DESCRIPTOR); IBuffer encryptedBuffer = await dataProtectionProvider.ProtectAsync(buffer); await FileIO.WriteBufferAsync(encryptedFile, encryptedBuffer); }
DataProtectionProvider.ProtectStreamAsync is another alternative if you can receive streaming instances from your inputs and outputs. For example, if you have a byte[] containing your image data, you can create an input stream from it in memory:
byte[] imageData = ... using (var inputMemoryStream = new MemoryStream(imageData).AsInputStream()) { ... }
Edit: Then, for example, to decrypt the file and display it in the Image control, which you could do:
var encryptedBuffer = await FileIO.ReadBufferAsync(encryptedFile); var dataProtectionProvider = new DataProtectionProvider(); var buffer = await dataProtectionProvider.UnprotectAsync(encryptedBuffer); var bmp = new BitmapImage(); await bmp.SetSourceAsync(buffer.AsStream().AsRandomAccessStream()); imageControl.Source = bmp;
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