Is there a better way to resize a buffered image without losing quality?

To resize a buffered image, I have the following method:

BufferedImage resizeImage(BufferedImage img, int newW, int newH) { Image tmp = img.getScaledInstance(newW, newH, Image.SCALE_SMOOTH); BufferedImage dimg = new BufferedImage(newW, newH, BufferedImage.TRANSLUCENT); Graphics2D g2d = dimg.createGraphics(); g2d.drawImage(tmp, 0, 0, null); g2d.dispose(); return dimg; } 

Is there a better way to resize an image without losing quality?

+5
source share

All Articles