Playing with UrhoSharp for the first time since I would like to add some simple 3D objects to the application. As a rule, I like to create and test Windows applications, because they load faster, without the need for emulators. To learn UrhoSharp, I used the sample found here: https://developer.xamarin.com/guides/xamarin-forms/advanced/urhosharp/
The example works great for Android, but whenever UWP launches, an exception is thrown: "Platform implementation not specified." This happens in this line of code:
async void StartUrhoApp() { urhoApp = await urhoSurface.Show<UrhoApp>(new ApplicationOptions(assetsFolder: null) { Orientation = ApplicationOptions.OrientationType.LandscapeAndPortrait }); }
Search the Internet I found very little with this error. One thing mentioned the issue of time, but their solution didn't work and was mentioned for Android anyway. Another thing I found mentioned, including the link in both PCL and platform application, but it is in both. Xamarin docs say UrhoSharp is supported on Windows ... provided it doesn't mean pre-submitting?
Got Xamarin.Forms on 2.3.0.107 and UrhoSharp.Forms on 1.0.557.
Thanks for any ideas to solve this problem ...
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