Facebook audience integration stuck in step two

I have successfully integrated FAN. I can show banners and interstitial ads in test mode, and not in test mode. So, I sent the impressions to facebook, but my current state of integration shows the following:

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Shouldn't it be in the third step? More strangely, my placements look like this:

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So, according to the status message, it looks like he received requests, and this is the only requirement I found for facebook to start reviewing the placement.

So, does anyone know if this works? Should I not be in step 3 (View placements)?

Thanks in advance.

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4 answers

enter image description here

After downloading the application to the Google Play Store and wait a week, I finally get the above screenshot without doing anything.

This means that when you see ads on your side, you only need to download the application on the Google Play Store. After that, the only thing you need to do is wait .

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I seem to have discovered why I could not advance in the review process. Today I received this message from facebook:

Thank you for writing into Audience Network. I'm happy to explain more about the updated review process for apps. First, make sure your that the newest version of your app is live in the app store. Then, once your app has been downloaded by a user and an ad request is delivered, the app will be enqueued for review. Please note that the review process should still only take 1-2 business days and that this request must be from a user that is not registered as a developer of the app ID on Facebook. 

So it seems that you need your application to be live and downloaded by a user who is not registered as a developer. This seems bad for publishers, because if you have an application that provides good money, you won’t see a dime during the review period.

We hope this simplifies the process a bit.

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I had EXACTLY the same problem, and my game was live on Google Play with over 100 downloads.

More than 10 days have passed! But my dashboard still shows: "Enabled for testing and receiving the latest ad request."

Then I contacted Facebook and replied:

Thanks for your letter. My name is Andrea and I would be happy to help you! Currently, the maintenance problem that has affected the display of the instrument panel continues. The placement does not appear as β€œenabled” in green, even if your application is approved. However, this should not affect the delivery of advertising. Please let me know if you have any other questions. Spend a great week!

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Besides:

Before releasing the application to the store, it is very important that you check that the integration is working correctly. When you launch the application on the simulator, test ads will be displayed by default and indicate a successful end to complete the display of ads in the application. However, when testing on a device, you must include test ads by copying the hashed identifier of the device, which is printed on the console and set it in the code using a special function.

And the most important thing:

Until your application has been reviewed and approved by Facebook, only administrators and developers of your application will be served through Facebook ads.

Finally,

The application must be live before anyone can see the addition, except for the developers.

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