So, I recently tried to play a simple beep in my application, and one way to do this I came across:
AudioServicesPlaySystemSound(SystemSoundID inSystemSoundID);
This is a function that plays system sound from /System/Library/Audio/UISounds/ , which is supported in all versions of iOS.
Sound 1350 is equal to RingerVibeChanged (vibration). So..
AudioServicesPlaySystemSound(1350);
... vibrates for about 0.5 seconds.
If you are interested in more sounds, here is a link to all playable sounds and iOS versions into which they are added: http://iphonedevwiki.net/index.php/AudioServices
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