I am using Activiz.NET to render some STLs in a C # tool. The renderwindow and renderer options are as follows.
window.SetMultiSamples(0); window.SetAlphaBitPlanes(1); renderer.SetOcclusionRatio(0.1); renderer.SetUseDepthPeeling(1);
Running the tool in STL on my system leads to the following image (as expected).
(Click image for a larger view)
However, when two of my colleagues run the same tool in the same STL, they get the following image as output.
(Click image for a larger view)
Can these artifacts be associated with the various equipment of our three systems? Does anyone have a solution that ensures that the quality of the render is always the same across all systems?
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