Since you say you donβt touch the sound in your programs, I doubt that your code does this. Does this happen if you run other graphics programs? In addition, what happens if you disable various channels in the mixer (sndvol32.exe on 32-bit windows)?
Without knowing anything else, I would venture to suggest that this could be due to the fan on your video card. If your programs cause the fan to turn on and it is either close to your sound card or the fan power line crosses the audio cable, this can cause some static voltage. Try putting any audio cables as far as possible out of the fan and power cables and see what happens.
He could also collect static data from a number of other sources, and I would not say that this is unusual. If this causes other non-graphics applications, it could be access to the hard drive or even certain frequencies of CPU / power use on an audio line such as an antenna. You can also try to reduce the number of loops in your audio lines and see if it helps, but no guarantees.
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