It depends on the "content". For example, you cannot just copy a FileInputStream, and then assume that both will continue to download from the same file.
Basically, there are two ways: if the class supports the Cloneable interface, you can clone it by calling clone (). If not, it often has a copy constructor that copies data from another object.
Usually you end up with a shallow copy (i.e. all the fields of the class are copied, but they point to the same object).
On the other hand, many objects are designed as immutable (for example, the String class), and there is no need to copy such an object, since it cannot be modified in any way.
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