Until I recommend doing this, you can set the length of the content to evaluate what the content is, and you will get a progress bar. As long as you can guarantee that your rating is equal to or greater than the actual content that will usually work. If your actual content is more rated than the content will be truncated to the specified content length.
I tested this in Firefox, IE and Chrome without any problems. The HTTP specification indicates that user agents MUST notify the user if the specified length does not match the actual length, but I have not observed this behavior with any browser that I tested.
I explored this as an option, but abandoned it because of potential unforeseen conflicts for a game outside of the specification.
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