I have a flash application in which I need to scale MovieClip. This MovieClip contains an image (in the bootloader) with a resolution of 1024x768 (which is also the size of a MovieClip).
When I want to scale this MovieClip to 80%, I do:
myMovieClip.scaleX = 0.8; myMovieClip.scaleY = 0.8;
The problem is that the resulting scaled image has aliases and is not of good quality. Is there a way to change the scaling algorithm used to get a better image? Or is there a better way to scale MovieClips?
I cannot rely on bitmap data because this MovieClip may contain another SWF with video, for example, and it should scale independently of its internal content.
Thanks.
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