I am doing 3D Delaunay with an incremental method. I tested it in 2D with an initial triangle to insert vertices, and it works fine, but if I use a triangle for 3D, some vertices do not fall into any described sphere, so they are not inserted. I tried using a tetrahedron, but if the first node falls in four directions, all vertices create new edges with respect to this new vertex and delete all the initial triangles.
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