I am trying to edit an existing AS3 application (which was created using Flash Develop) in Flex Builder 3.
The application uses Base64Encoder (using "import mx.utils.Base64Encoder"). This compiles without problems in Flash Develop, but trying to create it in Flex Builder 3 (Mac version) gives an error:
"Definition of mx.utils: Base64Encoder could not be found"
In fact, when using code completion (ctrl + space) in flex, on "import mx.utils." only 4 utils are shown in the list.
I tried this with the Flex 3.2.0 sdk that came with Flex Builder 3 and the Flex 3.5.0 SDK, which I downloaded from the adobe site.
Does anyone know why this could be? and how could i solve this?
Thanks.
source share