Is there a way to update the DLL when the application is running in C #? For example, if there is a DLL with a function that looks like this:
void write() { Console.WriteLine("LALALA"); }
And it is called in a thread with 1 second between calls.
Now I wrote a new version:
void write() { Console.WriteLine("LA LA LA\n"); }
Can I update the old DLL with this new at runtime? It is important that my APP constantly works and does not work, but I think that updating libraries is an exception. I am wrong?
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