I have an ImageView that initially has a bitmap:
<ImageView android:layout_width="fill_parent" android:layout_height="wrap_content" />
By default, this image view scales the bitmap to fill the width I need.
But the problem is that when I change the source code of ImageView to AnimationDrawable, which is created by several images of the same size of the original, then the animation does not scale at all and returns to the original.
How can I make the animation scale in the same way that a bitmap is scaled?
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