Imagine that Byte[] refArchiveData is around 30-100 megabytes. I want to send it to the server using the NetworkStream stream object:
TcpClient client = new TcpClient(server, port); Byte[] refLengthBytes = new Byte[4]; Byte[] refArchiveData = null; refArchiveData = File.ReadAllBytes("C:/Temp/Python25.zip"); Console.WriteLine("Archive data length is {0}", refArchiveData.Length); NetworkStream stream = client.GetStream(); refLengthBytes = System.BitConverter.GetBytes(refArchiveData.Length); stream.Write(refLengthBytes, 0, 4); stream.Write(refArchiveData, 0, refArchiveData.Length); stream.Close(); client.Close();
How can I change the part of the code to which I send my archive? Maybe break it into pieces of 256-512 bytes?
Thanks for any advice!
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