I have an Image object in my application that a user can drag and drop. The object displays a partially transparent image, so through it you can see the background background (which in itself is a bitmap image).
I want to add a graphic effect for this object. Suppose I already have an algorithm for this effect - this is not a problem. The problem is how to get this algorithm in WPF.
So, I tried to see how DropShadowEffect works, but the implementation displayed in Reflector is empty. I also tried to see which methods from the abstract Effect and ShaderEffect I should override, and there seems to be something ShaderEffect to the actual effect.
So how do I create my own effect?
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