I am currently developing a game on the iPhone using the Cocos2D API. Everything goes well. One of the problems I have is that I have to recompile every time I want to change my variables. This is very tiring, especially now, when I adjust the gameplay.
Is there any implementation for a kind of developer console screen? I mean: I want to have the type of game screen that I load, which contains a list of variables that I register on the game screen (with a scroller). And I want to be able to change these variables in place.
I remember that there was a presentation about the WWDC event in which they showed such a screen on the ipad. The developer simply presses the button, and the game screen changes to the developer’s console, for example, the screen. I know this presentation has nothing to do with Cocos2D, but if it already exists in some form or form, I would like to reuse this code instead of writing it myself.
Although, if I had to write it myself, I would not know where to start. So any help would also be appreciated.
thanks!
Tovi7 source share