Here's the full situation: I'm working on a card reader for .tmx files, from a tiled one. In most cases, tiles are stored in the base64 string, which contains an array of bytes compressed by gzip . Right now I can read an array of compressed bytes, but I have no idea how to unpack it. I read several docs about zlib and boost , but both were related to file streams and very complex ...
I am very new to data compression, so if someone knows a peculiar solution or some useful documentation, I would really welcome.
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