well there is JOGL (java opengl), java3d and jme (JMonkey Engine). Jogl is the most basic in the sense that it looks like an openGL entry, but in java, so you can access the c commands.
JMonkeyEngine: http://code.google.com/p/jmonkeyengine/downloads/list and select the Mac version for more information: http://jmonkeyengine.org/wiki/doku.php/Documentation . Btw downloads from above will use their sdk, but it's worth a try if you really want the program in netbeans / eclipse. Here are some jME 3 videos http://www.youtube.com/watch?feature=iv&v=cTErYjsJ_Yk&annotation_id=annotation_195125 , including their editor.
Btw, a year or two ago, when I was interested in Java coding, I found that Java3D remained waist, not sure if it was resurrected or not. I really noticed that it is, but I'm not too sure, you should investigate that if you seriously develop the code.
Jogl was dead, but http://jogamp.org/ seems to have its own brew and may be updating the old one, not too sure, but they have quite a few low-level coding platforms, if that's what you want.
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