You can always attach a UITapGestureRecognizer to the view and handle the taps.
UITapGestureRecognizer * tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTap:)]; [moviePlayer.view addGestureRecognizer:tap]; [tap release];
And handle the tap in handleTap:
- (void)handleTap:(UITapGestureRecognizer *)gesture {
Of course, this only works on iOS 3.2 and later.
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