I have a large ModelVisual3D (like a car) that is divided into many smaller GeometryModel3D objects (like tires, seats, wheels, etc.).
I would like to click the ModelVisual3D test when I click and determine which GeometryModel3D was hit. I can try my car ( ModelVisual3D ), but I canβt determine which part of the car ( GeometryModel3D objects) was clicked.
Does anyone have an idea how I can determine the exact part of my model when handling the MouseLeftButtonDown event (or any other Mouse event)?
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