Is using uncompressed XFL documents with SVN appropriate?

My team and I are considering using the Flash CS5 Uncompressed Document (* .xfl) option in Flash CS5 based on the assumption that it will improve interaction and conflict resolution when working with the version (SVN) Environment. We would like to avoid the general situation of insoluble conflicts when several people are editing the FLA.

Some random research by Google suggested that this approach could be problematic, at least in the initial version of Flash CS5: http://forums.adobe.com/thread/645610

Has anyone had success or failure in this approach? Is this a favorable or disastrous change in the workflow?

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We constantly use it in our team and shock. It will literally replace imported assets with others when changes to xfl are made. Very desirable. And I can not report any failures.

Edit: I never encountered any problem noted there, I only ever noticed that sometimes it adds like small files for different things, every time after a while, and so I had to keep checking these files, but I never had conflicts with DomDocument.xml and it is already on PC and Mac too, so I never had another problem ... Of course, maybe I was just lucky, or it was later resolved :)

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