Recently, I have found that the Change and Continue function is very useful. ( How does “Edit and Continue" work in Visual Studio? ) I wonder if it was possible to do the same, but not necessarily at runtime.
The problem is that some minor changes are needed when some fatal error occurs, but “Edit and Continue” no longer works because the debugging process is complete. Binding takes some time, and it would be nice to avoid it after every minor code change. If a function works at runtime, why shouldn't it work when it stops?
(I work with Visual Studio 2008)
Any ideas?
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