Unfortunately, pausing a scene means that you also pause everything you have in the popup. Maybe this is not your business, but I pretty often scroll through the lists in my pop-ups. If I stop the scene, it will not work. I added the CCNode method, which goes through all the children and stops their activity, not pauses the scene. If you open the popup as a child of your scene, first turn off all the children in the scene and open the popup. This means that you can still do whatever you want in the pop-up window, and everything else is paused or does not respond to touch [like a menu].
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