I want to do a training project related to a machine. I am mainly looking for a framework for a Level 2 game, and apply machine learning algorithms.
There is a system that allows research in car racing called TORCS , and I looked something similar to this, but for shooters.
In principle, I would like for the high-level API to make the bot move, shoot, select weapons, etc.
Part of the work that can be done: Let's say you need to model how your bot will fight during the battle. You use a neural network to match the position of the enemy, the position of the bot, bot cartridges, etc. With how you should move and what weapons you should choose.
Is there a (preferred 2D, Python) framework that will help me do this?
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