3D world in Java using lwjgl?

So, I have very little experience using lwjgl, and I won where I could find tutorials for creating 3D worlds using it ...

I need to have things like floor, roof, walls, and the ability to move in this area. Please, help.

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LWJGL's own Wiki has a pretty good series of tutorials right on the front page. Please note that creating real graphic assets, both models and textures, is a completely different matter than just programming the game around the game engine.

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Great YouTube series for the modern lwjgl 3D Engine:

http://www.youtube.com/thebennybox

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Perhaps you should take a look at jMonkeyEngine - it is built on top of LWJGL, but contains a much higher level of the "game engine", which can be useful in building a 3D world.

LWJGL is a much lower level - it's great if you just need direct, quick access to OpenGL features, but you have to build your own game engine to a large extent.

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