It is possible (and quite easy), but I just tried it as an experiment (for complex animation controlled by gesture recognition), so I would like to hear if this solution is enough:
You need to set the speed of your animation to 0 and the time offset to the moment you want to go to, for example
CABasicAnimation* animation = [CABasicAnimation ...]; animation.speed = 0; animation.duration = 1; animation.timeOffset = 0.5;
make the animation go to a point that will be in half a second.
Now you cannot manipulate CAAnimation objects after adding them to this layer, so you need to add a new animation every time the offset changes (and delete the old one, do not forget;).
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