My game engine uses cocos2d-android
framework.
If the action goes into the background and resumes (the onStop
and onRestart
overridden), how can I load the initial state of the game into the resumed CCScene
(with player positions, sounds, colors, etc ..)
I tried the standard way - save the variables and load into onRestart
.
My playing line: welcomescreen - menu1layer - menu2layer - gamelayer CCScene
Maybe?
What is the best solution to pause and resume the game after pressing the power key, for example?
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