Informational messages (with a severity of less than 10) and PRINT output are returned to the client and are expressed as InfoMessage
events by the SqlConnection
instance. Each event contains a collection of SqlError
objects (this is the same class as in SqlException.Errors
).
Here is a complete example showing communication state changes, informational messages, and exceptions. Note that I use ExecuteReader
instead of ExecuteNonQuery
, but the results of the information and exceptions are the same.
namespace Test { using System; using System.Data; using System.Data.SqlClient; public class Program { public static int Main(string[] args) { if (args.Length != 2) { Usage(); return 1; } var conn = args[0]; var sqlText = args[1]; ShowSqlErrorsAndInfo(conn, sqlText); return 0; } private static void Usage() { Console.WriteLine("Usage: sqlServerConnectionString sqlCommand"); Console.WriteLine(""); Console.WriteLine(" example: \"Data Source=.;Integrated Security=true\" \"DBCC CHECKDB\""); } public static void ShowSqlErrorsAndInfo(string connectionString, string query) { using (SqlConnection connection = new SqlConnection(connectionString)) { connection.StateChange += OnStateChange; connection.InfoMessage += OnInfoMessage; SqlCommand command = new SqlCommand(query, connection); try { command.Connection.Open(); Console.WriteLine("Command execution starting."); SqlDataReader dr = command.ExecuteReader(); if (dr.HasRows) { Console.WriteLine("Rows returned."); while (dr.Read()) { for (int idx = 0; idx < dr.FieldCount; idx++) { Console.Write("{0} ", dr[idx].ToString()); } Console.WriteLine(); } } Console.WriteLine("Command execution complete."); } catch (SqlException ex) { DisplaySqlErrors(ex); } finally { command.Connection.Close(); } } } private static void DisplaySqlErrors(SqlException exception) { foreach (SqlError err in exception.Errors) { Console.WriteLine("ERROR: {0}", err.Message); } } private static void OnInfoMessage(object sender, SqlInfoMessageEventArgs e) { foreach (SqlError info in e.Errors) { Console.WriteLine("INFO: {0}", info.Message); } } private static void OnStateChange(object sender, StateChangeEventArgs e) { Console.WriteLine("Connection state changed: {0} => {1}", e.OriginalState, e.CurrentState); } } }
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