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Size size = new Size(surface.Width, surface.Height); surface.Measure(size); surface.Arrange(new Rect(size)); // Create a render bitmap and push the surface to it RenderTargetBitmap renderBitmap = new RenderTargetBitmap((int)size.Width, (int)size.Height, 96d, 96d, PixelFormats.Pbgra32); DrawingVisual drawingVisual = new DrawingVisual(); using (DrawingContext drawingContext = drawingVisual.RenderOpen()) { VisualBrush visualBrush = new VisualBrush(surface); drawingContext.DrawRectangle(visualBrush, null, new Rect(new Point(), new Size(size.Width, size.Height))); } renderBitmap.Render(drawingVisual); // Create a file stream for saving image using (FileStream outStream = new FileStream(filename, FileMode.Create)) { BmpBitmapEncoder encoder = new BmpBitmapEncoder(); // push the rendered bitmap to it encoder.Frames.Add(BitmapFrame.Create(renderBitmap)); // save the data to the stream encoder.Save(outStream); }
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