Is documentation available for available Blitz ++ matrices?
I found http://www.oonumerics.org/blitz//manual/blitz01.html from Google, but this does not seem to contain documentation.
The only useful example I found is Rosettacode :
#include <iostream> #include <blitz/tinymat.h> int main() { using namespace blitz; TinyMatrix<double,3,3> A, B, C; A = 1, 2, 3, 4, 5, 6, 7, 8, 9; B = 1, 0, 0, 0, 1, 0, 0, 0, 1; C = product(A, B); std::cout << C << std::endl; }
But this small example does not answer many of my questions:
- Is there something like BigMatrix?
- How to create a matrix when I do not know their size at compile time?
- What other operations do these matrices support?
Search tinymat.h found this folder:
moose@pc07 :/usr/include/blitz$ ls applics.h matbops.h ops.h tinyvec-et.h vecglobs.h array matdiag.h prettyprint.h tinyvec.h vecio.cc array.h matexpr.h promote.h tinyvecio.cc veciter.h array-impl.h matgen.h promote-old.h tinyveciter.h vecmax.cc array-old.h mathf2.h rand-dunif.h traversal.cc vecmin.cc bench.cc mathfunc.h rand-mt.h traversal.h vecnorm1.cc benchext.cc matltri.h rand-normal.h tuning.h vecnorm.cc benchext.h matref.h random.h tvcross.h vecpick.cc bench.h matrix.cc randref.h tvecglobs.h vecpick.h blitz.h matrix.h rand-tt800.h update.h vecpickio.cc bzconfig.h matsymm.h rand-uniform.h vecaccum.cc vecpickiter.h bzdebug.h mattoep.h range.h vecall.cc vecsum.cc compiler.h matuops.h reduce.h vecany.cc vector.cc config.h matutri.h shapecheck.h vecbfn.cc vector-et.h etbase.h memblock.cc tau.h vecbops.cc vector.h extremum.h memblock.h timer.h veccount.cc vecuops.cc funcs.h meta tiny.h vecdelta.cc vecwhere.cc gnu minmax.h tinymatexpr.h vecdot.cc vecwhere.h indexexpr.h mstruct.h tinymat.h vecexpr.h wrap-climits.h limits-hack.h numinquire.h tinymatio.cc vecexprwrap.h zero.cc listinit.h numtrait.h tinyvec.cc vecglobs.cc zero.h
So, I think Matrix for large matrices. But how to multiply them? Also, this is not my favorite way to learn something about the library.
I have installed libblitz-doc - C++ template class library for scientific computing , so the documentation should be on my computer. But where should I look?