Thus, I have many user objects that can contain a lot of data or very little data depending on user input. I obviously do not want to create storage for a lot of data, if only a little is required. So I heard about initialization, and it sounds exactly what I want; I just can't get it to work. Here is an example of one of my attempts:
@synthesize name; ... - (NSString *)name { if (!name) name = [[NSString alloc] init]; return name; }
and then somewhere else
myObject.name = localName;
If I alloc and init name myObject in its initializer, then this works fine. However, when I try to do this lazy initialization, the name of the object becomes nil after trying to set it. What am I doing wrong?
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