Here is how I tried to do this:
fontTextureAtlas = new BitmapTextureAtlas(1024, 1024, TextureOptions.BILINEAR_PREMULTIPLYALPHA); font = FontFactory.createFromAsset(fontTextureAtlas,this,"times.ttf",45f,true,Color.WHITE); getEngine().getTextureManager().loadTexture(fontTextureAtlas);
and then in the code:
Text text = new Text(10,10, font,"Some text"); scene.attachChild(text);
and all i see is:

Also I tried using new Font(fontTextureAtlas,Typeface.DEFAULT,45f,true,Color.WHITE); to initialize font , but the result was almost the same.
Does anyone know what I did wrong?
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