Set Monogame Window Position (OSX)

How to set the position of the game window that I created in Monogame on Mac OS X? I saw this question, but it does not work: apparently there is no handle for the window. I think I can do it with MonoMac somehow ... Thanks!

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Have you tried this in the Game-Class constructor?

public MyGame() { this.Window.ClientBounds.Location = new Point (x,y); } 
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