I was wondering how realistic it is to process strings, not numbers, on the GPU? In particular, I'm interested in using C ++ AMP to perform comparisons between an array of strings and a target string.
I started with the basics, such as passing wchar_t* strings[] to a function, but it turned out that you can't even create a view with a type less than int !
So my question is: are there any best practices or is this a bad idea at all? I'm also interested in things like warp deflation - for example, how efficient would it be to calculate the lengths of strings in a large array?
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