I am trying to implement a google event tracking api in an html5 player, but for some reason it does not want to work. That's what I'm doing:
var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-myid-1']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com//u/ga_debug.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); if (typeof _gaq != undefined){ _gaq.push(['_trackEvent', 'krusty-player', eventName, 'demo', 1]); }
I copied the code from the google documentation page, so I think this should be correct. In the developer console, I do not see the HTTP request when the code works, but when I do:
console.log(_gaq.push(['_trackEvent', 'krusty-player', eventName]));
I get a counter that goes up +1 for every time this part is called. There are no errors.
I also tried using:
_trackEvent('krusty-player', eventName);
This returns the error "_trackEvent not defined"
Any idea what is going on?
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