I have an HTML5 game created using the Windows Phone HTML5 App template. This essentially just loads the HTML game into the WebBrowser control.
When loading index.html locally with a relative URI, performance is depressing when the profiler shows about 10 frames per second:
When downloading exactly the same HTML, only from my remote server, I get a good 45 frames per second.
Does anyone know what a mismatch is and how to fix it?
Edit â When loading all images remotely, performance problems disappeared. The problem is downloading images locally, not remotely. Amazing.
Edit 2 -> Base64, encoding images, since data URIs also have the same massive performance gain. Unfortunately, this does not work for us, but shows that something is seriously wrong with uploading images locally.
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