Our application has been reviewed, and our own internal testing without any serious problems, but when downloading from the store always crashes in a certain place.
Currently, itβs very difficult for us to get crash logs, so for now Iβm just wondering if anyone else has a similar problem and what is happening?
The application is a native C ++ DirectX project, using the FMOD library for audio, as well as SQLite for Windows Phone 8.
user1237395
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