I am looking for an algorithm (or implementation) to create a tetrahedral mesh from a closed (i.e. without holes) three-dimensional triangular mesh.
The best solution would be an open source application that can import files in the form of a grid (for example, OBJ, STL and VTK), display them and provide the ability to tetrahedronize the grid. But I am also well versed in command line tools or just outlines of the algorithm.
Some prerequisites - I use Blender on a Linux system to design surface meshes. In the end, I plan to implement the tetrahedronization algorithm in Python or MATLAB.
I already stumbled upon several application names while searching for a good mesher, but so far I have no specific results. Therefore, any information on relevant documents, algorithms or implementations is welcome!
Applications mentioned so far:
A few relevant terms:
- Delaunay (3D)
- Advancing front mesh
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