Monogame debugging

How do you print or print text in Monogame?

I googled how to display text in a monogamous and led to this: Debug.WriteLine

Which says: “By default, the output is written to the DefaultTraceListener instance . ” (And this page just confused me more).

Therefore, if someone could direct me to the DefaultTraceListener display method or to another text output method in the monogam, I would appreciate it.

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4 answers

I found him!

Debug.WriteLine , Visual Studio ( ). , ( F5 , Esc ) OpenGL.

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