WinRT WRL WinRtClassicComMix and IAsyncOperation do not work

I have a C ++ WinRT component which is WinRtClassicComMix. I want to define a method that returns a custom class through IAsyncOperation for calling C # or WinJS code. Everything works fine when IAsyncAction is used without a return value, but using the PPL create_async with an automatically return value is issued by the VS 2012 and VS 2013 compiler.

Relevant details:

Interfaces and classes are defined in the IDL:

namespace MyControl
{
    runtimeclass MyComponentColorTable;
    [version(MyS_VERSION)]
    [uuid(7BB5A348-C82C-4EC4-946F-5113843A6A83)]
    [exclusiveto(MyComponentColorTable)]
    interface IMyComponentColorTable: IInspectable
    {
        [propget] HRESULT Count([out, retval] unsigned long  *value);
        HRESULT GetAt([in] unsigned long index, [out, retval] ComponentColor  *componentColor);
    }

    [version(MyS_VERSION)]
    [activatable(MyS_VERSION)]
    [marshaling_behavior(agile)]
    [threading(both)]
    runtimeclass MyComponentColorTable
    {
        [default] interface IMyComponentColorTable;
    }

    runtimeclass MyRendererScene;
    [version(MyS_VERSION)]
    [uuid(8D51F7F2-EDCF-4ED4-B556-03D3CC390A83)]
    [exclusiveto(MyRendererScene)]
    interface IMyRendererScene: IInspectable
    {
        HRESULT GetComponentColorTableAsync([in] GUID assetId, [out, retval] Windows.Foundation.IAsyncOperation<MyControl.MyComponentColorTable*>** operation);
    }
}

Relevant header file:

class CMyRendererScene :
    public Microsoft::WRL::RuntimeClass
    <
       RuntimeClassFlags<Microsoft::WRL::WinRtClassicComMix>,
       IMyRendererScene
    >
{
    InspectableClass(RuntimeClass_MyControl_MyRendererScene, BaseTrust);

public:
    CMyRendererScene(void);
    ~CMyRendererScene(void);

    IFACEMETHOD(GetComponentColorTableAsync)(GUID assetId, ABI::Windows::Foundation::IAsyncOperation<ABI::MyControl::MyComponentColorTable*>** operation);
};

And CPP:

IFACEMETHODIMP CMyRendererScene::GetComponentColorTableAsync(GUID assetId, ABI::Windows::Foundation::IAsyncOperation<ABI::MyControl::MyComponentColorTable*>** operation)
{
    Concurrency::task_completion_event<ABI::MyControl::MyComponentColorTable*> tce;
    auto tsk = Concurrency::create_task(tce);
    auto asyncOp = Concurrency::create_async( [tsk]() -> Concurrency::task<ABI::MyControl::MyComponentColorTable*> 
    {
        return tsk;
    });

    // ... Wrapping of the event-based model using task_completion_event happens here ...

    return S_OK;
}

Compiling this fails with the VS C ++ compiler failing:

Error 1 Error C1001: An internal error occurred in the compiler. c: \ program files (x86) \ Microsoft Visual Studio 11.0 \ vc \ include \ ppltasks.h 5513 1 MyControl

- , create_async asyncOp. , .:( , , ABI:: MyControl:: MyComponentColorTable * ^, WinRT, , create_async , WinRT IAsyncOperation ? MyComponentColorTable, WinRT? IAvatarComponentColorTable , [exclusiveto (AvatarComponentColorTable)].:(

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