When I rotate the image with Graphics2D.rotate(), obviously, it leaves an empty spot in the corners. Empty corners become transparent.
I want my program to rotate BufferedImageand fill the remaining empty corners with white.
How can I do it?
In other words, I want to rotate the image while maintaining a white background for the entire image.
This is my function:
public BufferedImage rotateImage(BufferedImage image, double degreesAngle) {
int w = image.getWidth();
int h = image.getHeight();
BufferedImage result = new BufferedImage(w, h, image.getType());
Graphics2D g2 = result.createGraphics();
g2.rotate(Math.toRadians(degreesAngle), w/2, h/2);
g2.drawImage(image,null,0,0);
return result;
}
Then I use this image to draw it with a transparent JPanel, which I later add to JLayeredPane.
However, my image has transparent corners, and I want to fill them with white.
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