Evernote API in Unity3D

Since I do not have an answer on the Unity3d or Evernote forums, I will try it here.

I worked a lot with Unity3D last year, mainly because the integration with the Vuforia Augmented Reality library is good and the fact that publishing for multiple platforms is a piece of cake.

Now I want to show notes in the AR setup, and I'm looking at the Evernote API for this. I could not find anything about using this with Unity, I understand why this is not the most common combination.

My question is: do you think I can access the Evernote API through Unity? If so, how do I do this? Or is it perhaps wiser to make (parts of) an application with Eclipse / xCode for this?

Hope to hear from you!

Evernote API Link: http://dev.evernote.com/doc/

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The Evernote API has a C # SDK that you can call through Unity. In terms of how to do this, you probably need to download the SDK and follow the instructions yourself. Their github seems like a good starting point.

It should be noted that the Unity.Net library for mobile clients is rather limited, and with the help of a web player you will have to solve sandbox security problems. But first, start with self-assembly and see how you go.

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