I am creating a game with spritekit with 2 screens. Inside the 1st screen, the player must select one Hangar from 6-7, horizontal scrolling. When you select a new SKScene, the real game will appear. For scrolling - one hangar must be centered, and the other two are partially shown from the sides.
Can this be done using UIScrollView, on top of SKScene? Or is it better to use sprite nodes for this? I just don't know how best to handle the user interface with a set of sprites.
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