I just opened my existing projects created using Xcode 5 for iOS 7.2.1 in the new Xcode 6 and ran this application on the new iPhone 6 Plus.
Applications have worked so far (with the exception of some fixes related to the location manager, etc.).
But the look of the application simply scales to a larger screen. This is not the native resolution of 6 Plus.
When I create a new project and add some elements of the frame work interface, such as Button or TableView, then my own (new) resolution is used.
What parameters need to be changed now in order to adapt the storyboards in existing applications for the new screen sizes 6 and 6 Plus?
Yours faithfully
Edit:
I think I found a solution here:
IPhone 6 Plus Resolution Confusion: Xcode or Apple Website? for development
This is a hint:
Note. Download LaunchImages, otherwise the application will scale and not display the correct scaling or screen size. In zoom mode, nativeScale and scale will not be the same.
source
share