Disclaimer: I have done most of the solution proposed here, but most of them talked about OOM exception, and Deserialization.
I am trying to serialize an object (this tree) in Json using Json.Net. Everything works fine for small objects, but I get an OOM exception when I try to use it with large objects. Since it works with a smaller object of the same data type, I assume that there is no circular reference (I checked my data structure for it). Is there a way to convert my object to a stream (this is a Windows Store app) and generate Json using this stream?
public static async Task<bool> SerializeIntoJson<T>(string fileName, StorageFolder destinationFolder, Content content)
{
ITraceWriter traceWriter = new MemoryTraceWriter();
try
{
string jsonString = JsonConvert.SerializeObject(content, Formatting.Indented, new JsonSerializerSettings
{
PreserveReferencesHandling = PreserveReferencesHandling.Objects,
TypeNameHandling = TypeNameHandling.All,
Error = ReportJsonErrors,
TraceWriter = traceWriter,
StringEscapeHandling = StringEscapeHandling.EscapeNonAscii
});
System.Diagnostics.Debug.WriteLine(traceWriter);
StorageFile file = await destinationFolder.CreateFileAsync(fileName, CreationCollisionOption.ReplaceExisting);
await Windows.Storage.FileIO.WriteTextAsync(file, jsonString);
return true;
}
catch (NullReferenceException nullException)
{
System.Diagnostics.Debug.WriteLine(traceWriter);
logger.LogError("Exception happened while serializing input object, Error: " + nullException.Message);
return false;
}
catch (Exception e)
{
System.Diagnostics.Debug.WriteLine(traceWriter);
logger.LogError("Exception happened while serializing input object, Error: " + e.Message, e.ToString());
return false;
}
}
, , , BinaryFormatter, dll Windows app app.