while playing on a fast playground (what’s called), I accidentally entered an endless loop, such as this one:
var l = 3 while (l > 2) { println(l) l++ }
this causes the playground to print endlessly on the console on which Xcode is stuck
The only way I found is to kill Xcode through the terminal window, however, I would expect that there is an even more elegant way to “stop” the playground from being executed?
, , . , , for while.
, , , . . , , Playground .
, :
for var j=0;j<10000000;j=j+1000 {
:
for var j=0;j<10000000;j=j+1000 { adsklfasd
for var j=0;j<500;j=j+10 { adsklfasd
for var j=0;j<500;j=j+10 {
, adsklfasd .
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l = 0 , .
Xcode 8.3.3. .
While the playground is running, the source code is still editable. Just change the loop, enter a command, such as break into the code, inside the loop. This is interpreted code, not compiled code, for it to take effect.