My program starts by creating a graph (~ 1K-50K vertices), which usually consists of several hundred related components.
The program should be able to manipulate and visualize individual components (using the layout algorithm with power mode).
It would be great (but not necessary) to be able to further split each connected component into connected subcomponents (by removing edges or vertices).
So my question is: can I use subgraph or filter_graph class templates to achieve the required functionality (support a set of component graphs that can be individually manipulated and possibly further subdivided into removing edges / vertices)? Or is there a different, better approach?
I apologize if this question is too simple. I just started to learn BGL and did not like this library. Thanks in advance!
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