Refuse emulator and genymotion when closing / starting new actions (eglSurfaceAttrib not implemented)

So, I have this problem when both the gamotion and intelligence of the haxm emulator lag behind when opening and closing new actions (even when clicking on the house) For example, when I close the stock exchange application, I get this in the logs (when starting the HAXM emulator ):

12-02 21:05:48.950    1304-1336/system_process I/ActivityManager﹕ START u0     {act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 cmp=com.android.launcher/com.android.launcher2.Launcher} from uid 1000 on display 0
12-02 21:05:48.960     948-1684/? E/gralloc_goldfish﹕ gralloc_alloc: Mismatched usage flags: 576 x    576, usage 333
12-02 21:05:48.960     948-1684/? W/GraphicBufferAllocator﹕ alloc(576, 576, 1, 00000333, ...) failed -22 (Invalid argument)
12-02 21:05:48.960     948-1684/? E/﹕ GraphicBufferAlloc::createGraphicBuffer(w=576, h=576) failed (Invalid argument), handle=0x0
12-02 21:05:48.960    1304-1336/system_process E/BufferQueueProducer﹕ [ScreenshotClient] dequeueBuffer: createGraphicBuffer failed
12-02 21:05:48.960    1304-1336/system_process W/WindowManager﹕ Screenshot failure taking screenshot for (1080x1920) to layer 21015
12-02 21:05:48.960    1304-1336/system_process E/ActivityManager﹕ Invalid thumbnail dimensions: 576x576
12-02 21:05:49.010    1629-1748/com.android.launcher W/EGL_emulation﹕ eglSurfaceAttrib not implemented
12-02 21:05:49.010    1629-1748/com.android.launcher W/OpenGLRenderer﹕ Failed to set EGL_SWAP_BEHAVIOR on surface 0x7fc24ca8c800, error=EGL_SUCCESS
12-02 21:05:49.870    1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer...
12-02 21:05:49.870    1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer...
12-02 21:05:49.870    1629-1748/com.android.launcher W/OpenGLRenderer﹕ Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer...

Do you have any idea how to fix this?

PC: Windows 8.1 64bit, 9800GT, i5 3570, RAM 16GB

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